There's a lot of discrimination in the world right now, though a lot of people are actually fighting against it, but I'm not here to talk about that. I'm here to talk about a different world.
Like the actual world, World of Warcraft has a lot of discrimination as well. I came across this article from January 2006, that was entitled, It's racist, it's sexist, it's virtual: welcome to Azeroth!, which was written by Aleks Krotoski. It talks about how discrimination is being portrayed in the game. Here's a quote from that article.
"Much has been made of the internet as a panacea in which people can interact without the lead weights of real-world race, class and gender dragging them into socially constructed categories. Of course, such idealism has been refuted after almost two decades of social science research, so it's not surprising that the world's largest online world is witnessing some rather crude social discrimination"With a population of more than five million people (in 2006), for a world that doesn't actually exist, physically that is, the game has a lot of dedicated followers scattered all over the globe,boasting over 2.5 million users in North America and 1.5 million in China and the other accounts are scattered around Europe, South America, Africa and Asia (2006 statistics), giving it a diverse and culture-mixed population. So, I guess, it's because of this huge population of different cultures that causes discrimination. I mean, the game is like a melting pot of people who have their own moral sensibilities, beliefs and whatnot. Just like in the real world, they get along better with people who share the same beliefs and stuff like that, and if you don't "fit in" in their group, then most probably you will be the outcast or discriminated.
In another article I stumbled upon, that was also from January 2006, I found out that during that time, apparently, discrimination was becoming a problem in World of Warcraft, because some players were refusing to accept other players into their group unless they can chat in perfect, unbroken English. This phenomenon was being blamed on a widespread backlash against the practice of gold farming, which was unfairly associated with all non-English speakers in general. In the article the writer said:
"There is nothing new to this. The particulars might be unique, but the basis for this behavior has always been there, lying just under the surface of all multiplayer video games. I will never forget the first time I logged onto a multiplayer server and saw one game session entitled “NO JEWS”. I joined the session, of course (in addition to all our other faults, we Jews can’t follow directions.) I thought I might learn something from the experience, but after 20 very sad minutes, all I’d discovered was a strong correlation between bigotry and the use of foul language."Even in the virtual world, the players who enter it continue to reflect their own cultural mores and stuff. Despite all the discrimination though, through time, there wasn't really that much of stereotyping that emerged, instead, it integrated the populations from different places around the globe, in ways that would never be possible in the real world.

